On Dec 14, 12:23*pm, "David L. Martel" <marte...@verizon.net> wrote:
> Radio,
>
> * *If I understand you correctly you purchased a second-hand video game.
> This game requires some sort of on-line certification before it can be used.
> That certification was provided to the original owner who did not includeit
> in the sale. You were not made aware at the time of the sale that such
> crtification was necessary and that the game was useless without it. You did
> not use the game immediately after your purchase because you lacked an
> internet connection.
> * *I'd head back to the store. They are the ones who should make goodon
> this problem. I hope that you have your receipt and that you have not let
> too much time pass. I do agree that a game that requires an internet
> connection should list that requirement on the packaging.
> * *I do not see that the manufacturer has failed you, I think this isthe
> retailer's fault.
>
> Good luck,
> Dave m.


nope. Half Price Books did not do anything illegal, and to file a case
in court against them (which I can't addord to do anyways) and win, I
have to prove
their actions were illegal. But I can''t because they did NOT do
anything illegal.

But the manufactuterer clearly did.

And of all of the stores I've been to which sells videogames, which
were plenty, as I'm sure you're already aware of, NONE of them accept
returns on
videogames. They allclaim this was at the insistence of the
manufactutrer which put itinto the contracts the stores had to sign
with the manufactuters of
the videogames. So it does g back to it being the fault of the
vidogame manufacturers.

Eveb Half Price Books doesn't accept returns on videogames.

And except for Half Pric Books, NONE of the stores allow exchanges on
vidfeogames unless it's the exact same title. Once again, they say
they have
to do rhis at the insistence ofthe manufacturers. And that it's
against the law if they allow you to exchange to it for another title
(according to all the stores selling brand new videogames) because of
the contracts they had to sign with the manufacturers before they
could sell the games. So it still once againgoes back to it being the
fault of the videogame manufacturers.

Now since there was no warning on the cases, how do I know that the
game I exchange it for won't also secretly require online
registrayion? Since
most of the new games are supposedly using it, chances are very high
that aNy other title I exchange it for aat the used store will have
the same
exact problem.

An d what about the people buying the games brand new from stores, who
can't afford or don't have an internet connection?

When there's no warning on the outside of the game that it requires
online registration, they legally have a reasonable expectation that a
one player
offline videogame will automarically work offline and not require
online registration.

But when the poor kids find out they can't use their brand new
Christmas gifts since theey reqyuire onlie registration and take it
back to the stores
for a refund, the stores won't let them return it, they only let them
exchange it for the exact same title, if even that. And then the poor
kids still
can't play their brand new Chrismas gifts on their computers, since
they require online registration on the internet which the poor kids
can't afford to have

The poor kids are once again screwed over by the videogame companies.

So you trying to get me to keep on buying new computer videogames
isn't going to work. Steam and Valve have already done the damage.
Among
others. As you can see, and already knew, people buying the games new
also get screwed over. Along with peope reeceiving the games as gifts
since
the person buying them had no idea they required internet access since
there's not any warnings on most of the ones that do until AFTER
they're
already opened up.

I even seen myself while at Wal-Mart, Wal-Mart not letting a person
exchange a game who did have a valid receipt showing the game
purchased there
within the amount of time allowed for returns because of "it's against
the copyright laws".

I'm nNOT going to risk LOSING any more of my money by buying any
videogames brrand new.

Or used.

Steam and Valve have already done the damage. Along with EA and
Securom.

It's too late now.


Youshould have thought of the consequences of your actions before
imposing such illegal measures.

It's over the 30 day limit to return it to half Price Books and it is
NOTmy fault because

1. Since there was no warning on the outside of the case or game
itself that it required online registration and it might not work
used, I legally had
a reasonable expectation that it would work offline.

2. Rven after installing it, and finding out Steaam was online, there
was no warning that it might not work if someone else had already
registered it,
so I legally had a reasonable expectation that I would be able to
install and play it whenever I could afford to get back online in the
futre.

3. Half Price Books did NOT do anything illegal. They legally bought
it and legally sold it, both of which they are legally allowed to do
under U.S.
law.

4. The original owner did NOT do anythingillegal. Under U.S. law, he
is legally allowed to buy and sell it. Also, under U.S. law, you can
not be held
liable for not following the illegal parts of a contract you agreed
to.

Just becauseyou signed an illegalcontract doe NOT make the illegal
parts of that contract legal, just because the videogame company say
it does.

If that were so, then it is still legal for ALL of those people under
HOA CC&R contracts stating they're not allowed to sell their houses to
black people or Hispanic legal to refuse to sell their houses to black
people or Hispanic people even though Federal law says different
because they signed a contract
agreeing to it in order to move into their homes since there's almost
nowhere left in the U.S. to get a home without HOA CC&Rs.

I think the Federal Trade Commission might like to hear about Steam
and Valve. And maybe the Attorney Generals also.






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